The Kingdom of Duskar

In the early years of the human kingdom Duskar wasn’t particularly noteworthy before the time of Bovvar’s conquest. It was ruled by a petty lord, but the place was known for its knights having great chivalry. Tournaments and festivals were held often that gave back to the people, and a great respect was had between the protectors of the land and the peasants who tended to it. They also had a primitive religion of a dualist mentality with the God of Life Luciem, and the God of Death Zegon. They had been able to keep this religion even with Mattioz’s rule due to a close friendship between the lord and Mattioz, and his personal support of the man.

Duskar was one of the first cities to meet Bovvar, and its lord would declare his knights to stand defiant. The knights knew of the duty to their lord, but more so their duty to ensuring the safety of the people. Meeting in a secret conference the knights of the realm decided to follow a charismatic man by the name of Balthor Trusha. Balthor had long been a questing knight that had only recently returned home with a power to extend life. Leading the break into the great hall Balthor would go up and drain the souls of the lord and anyone in the hall that remained defiant. It was a massacre and would mark the start of the reign of the dread knights of duskar. The knights would swear allegiance to Bovvar before the gates of the city, and began to practice the dark arts that Balthor had shown them in order to be able to extend their lives to protect the people of Duskar.

In the new cities burnt to ashes that resisted Bovvar the dread knights would gain their reputation, cleaning up the people that remained defiant and animating their corpses to send back to Duskar as undead workers. In this time the religion of Bovvar would begin to shift monotheism, with worship of Bovvar as the one true god of conquest becoming prevalent among the people. The descendants of the knight Balthor would be seen as fit to rule by divine guidance, and all the great knights would claim to have lineages blessed by Bovvar.

While humanity suffered under the cruelty of Bovvar’s conquests, Duskar reached a golden age with its warriors expanding their lifespans with every conquest, and the nation receiving more workers with each city in ashes. This would lead to the everyday Duskarian citizen to be able to move into more complex arts as less were needed in the fields, and a shift towards recreational activities by the general populace began.

When Bovvar did fall in battle most of those who fought on his banner turned to the saviors of humanity. Duskar turned into panic. The forces of Duskar retreated, and took to defending only their land, and a small portion of land that they guaged they could still hold with their strength. While humanity was rebuilding only small efforts were put into freeing those still under the control of Duskar, and eventually the states under them turned to despair and acceptance. These citizens under Duskar became treated as second class, and the pedigree of a person became a big question in whether your corpse would be laid to rest or turned into an endless worker. Duskar had the tax collector, and the corpse collector. At first this would often be rallied against, however this defiance would soon be broken after the knights came in and drained the souls of a whole town that resisted.

Duskar is seen as the scourge of humanity. It rests in an ever growing tension with the nations around it, disgusted by the continual resistance to hold onto a bygone age. Perhaps one day will come when the scourge is wiped out, but until then failed attempts will only strengthen the dreaded kingdom.